- Moto racer 2 other version how to#
- Moto racer 2 other version manual#
- Moto racer 2 other version software#
Publishing house: Betascript Publishing Website: It is part of the Moto Racer series, and is the sequel to Moto Racer. The PC version was released in Japan on April 27, 1998, in Europe during October, 1998, and in North America on Decemthe PlayStation version was released in Japan and Europe on September 29, 1998, and in North America on October 17, 1998.
Moto racer 2 other version software#
Moto Racer 2 is a motocross racing game developed by Delphine Software International and published by Electronic Arts for the PlayStation and the PC. Here's my delphine.Eligible for voucher ISBN-13: 978-613-5-06112-3 ISBN-10: 6135061127 EAN: 9786135061123 Book language:īlurb/Shorttext: Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online.
Hope this helps! Not sure about OP but this got the game running in Direct3D for me! thank you!!! If this doesn't work for you, try using a negative number that's either higher or lower. Notice that the "-KeepAvailableVram" value is a negative number. When a user checks their "delphine.err" file in the game's "data" folder, a lot of times the "Memory used" section will have a negative number such as "-6451200" and then say "(!) INCORRECT VRAM PARAMETERS!"
Moto racer 2 other version how to#
IronArcturus: I think I found a solution to this video problem on how to get Moto Racer 2's Direct3D mode to work with Windows 7. To try this fix, click on the on the default Moto Racer 2 Launcher, make sure DirectX 3D is selected and then select "Manual Settings." In the new window enter this: So my solution was to enter a negative VRam number in the parameters in the GOG Launcher. It looks like the game is misinterpreting the total amount of RAM on the computer and gets a negative number instead of a positive one.
Vertex: First of all: The accepted solution in another thread did not work - but since it's marked as "SOLVED" I rather open a new one.Ĭannot initialise screen mode I think I found a solution to this video problem on how to get Moto Racer 2's Direct3D mode to work with Windows 7. (i) Memory used : Screen:-6451200 Textures:0 (!) Windowed mode forbiden because desktop n.b.p.p is 32 Windows Available memory : 4 294 967 295 bytes
Moto racer 2 other version manual#
Here's my delphine.err when running without manual settings:
System specs:ĪSUS P5WDG2-WS (Intel(R) 82801GB/GR (ICH7 Family)) MR2 always does the same - only the delphine.err varies a bit.Īny help please? I can't play this game, no matter what I do. I tried different manual start parameters (like the keepvram stuff) but nothing worked. Now to the problem: Moto Racer 2 changes the resolution, creates a black screen for about a second and shuts down immediately afterwards, so I crash to desktop. First of all: The accepted solution in another thread did not work - but since it's marked as "SOLVED" I rather open a new one.